
Deacon back to running missions for the Railroad.Įverybody can finally resume their lives instead of being suspended in time, waiting around for you to pick them. If it's the same menu for sending settlers to settlements (I think it is), then you need proper encounter zone and location for the cell the workshop sits in, and the workshop must be configured for said encounter zone. You can also send Settlers/Companions to the Neon Flats. The Neon Flats now supports Supply Lines and has 'Happiness' ratings and it shows up in your Pip-Boy under 'Workshops' section. About this mod: Turnes the Neon Flats into a fully working settlement.
FALLOUT 4 SEND COMPANION TO SETTLEMENT MOD
Preston- well, Preston's the only one that seems happy to stay right where he is.īorn out of necessity, this mod lets Piper finally go home to her sister. This mod is opted-in to receive Donation Points. Robots, dog and a mutant will not farm but will defend your base. It doesn't increase your def rating at all. No Be warned they will take up some of your beds for your settlers. X6-88 needs to get a life and stop harassing my settlers. Just only w/ location w/ workshop that you can build a settlement. Deacon's reconnaissance missions aren't going to run themselves.

It's almost game-breaking, seeing Piper talking about her sister Nat and how she's worried about her staying alone, but not being able to stop her from hanging around at Sanctuary Hills all day trying to harvest carrots.Īnd Nick? A whole truckload of cases to solve back at the agency, and one assistant who probably misses him to death, and all he can do is spend the whole day packed in with all the others.ĭanse has a squad to lead back at the Prydwen. I'm not sure why there was this huge oversight by Bethesda, but once you assigned your companion to a settlement, you could never let him or her return to their original homes.
