

Remember to act quickly when you see a Bundle you love! Each Bundle is only available for a limited time, and we are constantly adding new ones every week. Many times, you can also pick your personal favorite charity to contribute to instead. Not only are you getting an amazing deal on great content, but we automatically donate a portion of every Bundle purchase to our featured charity of the month. Most Bundles come in tiers, the more you contribute to the Bundle, the higher the tier you unlock, and the more content you get. Because items come as a bulk collection, we’re able to secure great deals for you. You’re in complete control over how much you pay for a Bundle, every time. And as always, a portion of every purchase is donated to charities in need. We are your one-stop-shop for anyone who loves video games, books, or software. Every Bundle is a limited-time, hand-selected collection of products. "A very huge base".Humble Bundle was started with the mission to support charity while providing great content for you. By how much space base fills with facilities.īut general definition would be. (Or like time when belts start to hurt your UPS - updates per second).Ĥ. By how busy your logistics are (I mean in whole, not as robots). Like 1k spm (science per minute) or rocket per minute.ģ. You can define megabase by size of each 'block' you build and their count.Ģ. There is a stage when you simply slap blueprint of huge amounts of assemblers/furnaces/refineries, connect them to rail network, and send trains after that it just works. There are quite a bit of possible ways of defining megabase:ġ. Problem with that definition is that we can't talk about it because we would be talking about different things without understanding each other. If you started that progression early - great!.

Originally posted by KatherineOfSky:Only you can decide your own definition of "megabase". to have a huge sprawled out base before i have laser turrets, i mean. because then there are no more belts! just robots flying everywhere! although that does tend to be a huge power hog. I do relish the logistics robots and the logistics systems when they come available. Trains this long do mean stations are quite large facilities in their own right, and thus their accompanying stations are also large, and so i tend to make the specialized facilities pretty big, too.Īll this sprawl and specialized production probably would, for most people, qualify as a "megabase," even though i do start building it awfully early because trying to route the belts is just too much work in my humble opinion. at their normal stops, it's taken from the "tender" and fed to the locomotives. fuel is loaded on the trains at the solid fuel facility. each train has two engines and nine cars - the first car is used to carry fuel for the engines. i just put the right train on the right track in a base and load or unload the appropriate car. I can usually manage to serve all my stations with only five or six groups of trains, but each train does carry eight different items. I suppose just that sequence alone, being that it is actually considerably larger than my initial base, could be defined as a "megabase." i mean, if you assume that a "megabase" takes up huge piles of space. that is followed by a base where i make lubricating oil, then a heavy oil cracking base, then solid fuel, then a light oil cracking base, then plastics and sulfur, then sulfuric acid, then batteries, and then laser turrets and those battery things. the first one i usually build is a basic refinery base, where crude is converted to heavy oil, light oil, and natural gas.
Factorio mega base how to#
Hedning, i am not sure how to define a "megabase." running the trains i do, each segment takes up a huge pile of space. How about you? What do you consider a mega base? There's no way of defining exactly what a mega base is, however I still got a pretty good picture of what she considers it to be.

Originally posted by Phileksa:by that definition, my tendency to start using trains as multi-purpose conveyor belts to simplify building factories that make specific items means i have a "megabase" already And I dont start with a "bus" design neither.
